Design Squall was inspired by late actor River Phoenix. In the English localization this was turned into a catchphrase known as "whatever". In the original Japanese game, Squall has a tendency to respond negatively to other characters' comments by using sarcastic remarks like "well, excuse me". While at first these two characters' stories run parallel, they would ultimately clashed as conceptualized by Nomura. The staff found this problematic and thus Squall was given a character arc of him opening up to others to make the story easier to make fitting for a lone wolf. Nomura designed Squall to contrast with Laguna while Laguna is seen as a friendly man, Squall is distant and silent. In the video game it is implied the character Laguna Loire is Squall's father but Square Enix has never confirmed this idea. According to Nojima, the development staff made Squall "cool". In Final Fantasy VIII Nojima wanted to give players insight into Squall's thoughts in contrast to VII, which encouraged players to speculate on them. After Nojima created the scenario, Nomura created the game's introduction movie mostly on his own which left a major positive reaction on the Square staff. The game's logo that depicted Squall embracing Rinoa was left open for interpretation by players. The first illustration of Squall was used to create the world around him. Square's Hiroki Chiba said the scene in which Squall and Rinoa embrace in space is his favorite in the Final Fantasy franchise due to the use of Faye Wong's song "Eyes On Me" in the background and because he had to adjust every frame to make the scene work. Writer Kasushige Nojima was against this action, claiming a man should not hit a girl. When asked about what is one thing Kitase would change about the game, he mentioned the FH concert where Rinoa Heartily mocks Squall by mimicking his mannerisms and he raises his hand at her and she dodges. The rest of the characters were created to support the relationship between the duo. While previous games in the Final Fantasy franchise involved an ensemble cast, for Final Fantasy VIII the Square staff decided to create a story centered around a hero and the heroine according to director Yoshinori Kitase. The character has been popular, and his relationship with Rinoa has been praised. Squall had a mixed reaction from critics, some of whom judging him poorly in comparison with other Final Fantasy heroes due to his coldness and angst, and others praised his character development. Squall's first voiced appearance is in the first Kingdom Hearts game, in which he is voiced by Hideo Ishikawa in Japanese and by David Boreanaz in English Doug Erholtz has since assumed the role for later English-speaking appearances. To ensure players understand Squall's silent attitude, Kazushige Nojima made the character's thoughts open to them. Squall's weapon, the gunblade, was made so it would be difficult to master. He was modeled after the actor River Phoenix. Squall was designed by Tetsuya Nomura with input from game director Yoshinori Kitase. Squall has appeared in several other games, including Chocobo Racing, Itadaki Street Special, and the Kingdom Hearts series as the older mentor-like figure named Leon ( レオン, Reon). These relationships, combined with the game's plot, gradually change him from being a loner to an open, caring person. "Chairman") due to his outstanding skills, Squall befriends his underlings, and falls in love with Rinoa Heartilly. Forced into becoming the Commander ( 委員長, Iinchō, lit. Within the game's plot, Squall is a 17-year-old student at Balamb Garden, a prestigious military academy for elite mercenaries (known as "SeeDs"). Squall Leonhart ( Japanese: スコール・レオンハート, Hepburn: Sukōru Reonhāto) is a character and the protagonist of Final Fantasy VIII, a role-playing video game that was produced by Square (now Square Enix). Squall Leonhart Dissidia artwork by Tetsuya Nomura wielding his gunblade.ĭoug Erholtz ( Kingdom Hearts II – present)
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